Sigarda, Bewahrerin des Lichts (Innistrad: Midnight Hunt)
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Sigarda, Bewahrerin des Lichts

Legendäre Kreatur — Engel

Fliegend, verursacht Trampelschaden
Menschen, die du kontrollierst, erhalten +1/+1.
Hexenzirkel — Immer wenn Sigarda angreift und falls du drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst, schaue dir die obersten fünf Karten deiner Bibliothek an. Du kannst davon eine Mensch-Kreaturenkarte offen vorzeigen und auf deine Hand nehmen. Lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
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