Baleia da Maré Onírica (Modern Horizons 3)
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Baleia da Maré Onírica

Criatura — Baleia

Desaparecer 2 (Esta criatura entra no campo de batalha com dois marcadores temporais. No início da sua manutenção, remova um marcador temporal dela. Quando o último for removido, sacrifique-a.)
Toda vez que um jogador conjurar a própria segunda mágica em cada turno, prolifere. (Escolha qualquer número de permanentes e/ou jogadores e, em seguida, dê a cada um deles outro marcador de cada tipo que eles já tenham.)

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
You don't have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
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