Oreille-de-perle, conseillère impériale (Modern Horizons 3)
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Oreille-de-perle, conseillère impériale

Créature légendaire — renard et conseiller

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Les sorts d'enchantement que vous lancez ont l'affinité pour les auras.
À chaque fois que vous lancez un sort d'aura qui cible un permanent modifié que vous contrôlez, piochez une carte.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a spell has multiple instances of affinity, each one applies. For example, if you somehow control two Pearl-Ear, Imperial Advisors and you control two Auras, each enchantment spell you cast will cost less to cast.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature you control that's the target of an Aura spell isn't modified unless it already has a counter on it, an Equipment attached to it, or an Aura you control attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
If you put an Aura on an opponent's permanent, you still control the Aura, and it still counts for your spells that have affinity for Auras.
If a spell has multiple instances of affinity, each one applies. For example, if you somehow control two Pearl-Ear, Imperial Advisors and you control two Auras, each enchantment spell you cast will cost less to cast.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature you control that's the target of an Aura spell isn't modified unless it already has a counter on it, an Equipment attached to it, or an Aura you control attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
If you put an Aura on an opponent's permanent, you still control the Aura, and it still counts for your spells that have affinity for Auras.
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