Limhérisson caractériel
Créature — limon et bosquérisson
: Adaptez 2. (Si cette créature n'a pas de marqueurs +1/+1 sur elle, mettez deux marqueurs +1/+1 sur elle.)
Les créatures modifiées que vous contrôlez ont le piétinement. (Les équipements, les auras que vous contrôlez et les marqueurs sont des modifications.)
Les créatures modifiées que vous contrôlez ont le piétinement. (Les équipements, les auras que vous contrôlez et les marqueurs sont des modifications.)
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Rulings
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by another player does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?