Shilgengar, Vater des Hungers (Modern Horizons 3)
Shilgengar, Vater des Hungers back
Clique pour retourner la carte
Shilgengar, Vater des Hungers

Legendäre Kreatur — Ältester, Dämon

Fliegend
Opfere eine andere Kreatur: Erzeuge einen Blut-Spielstein. Falls du auf diese Weise einen Engel geopfert hast, erzeuge stattdessen so viele Blut-Spielsteine, wie seine Widerstandskraft betrug.
, opfere sechs Blut-Spielsteine: Bringe jede Kreaturenkarte aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück. Jene Kreaturen sind zusätzlich zu ihren anderen Typen Vampire.

6/6
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
If you sacrificed an Angel to pay the cost of Shilgengar's second ability, use the toughness of that Angel as it last existed on the battlefield to determine how many Blood tokens to create.
Multiple finality counters on a single permanent are redundant.
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
If you sacrificed an Angel to pay the cost of Shilgengar's second ability, use the toughness of that Angel as it last existed on the battlefield to determine how many Blood tokens to create.
Multiple finality counters on a single permanent are redundant.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.16€

Réimpressions

Cartes liées

Liens
Les tags MCT