standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a spell you cast this way has an in its mana cost, you must choose 0 for X.
You may play a land this way only during your own turn and only if you have not yet played a land this turn.
You must play the cards as you resolve the last ability. You can’t wait and play them later.
You may play a land this way only during your own turn and only if you have not yet played a land this turn.
You must play the cards as you resolve the last ability. You can’t wait and play them later.
Rulings
If a spell you cast this way has an in its mana cost, you must choose 0 for X.
You may play a land this way only during your own turn and only if you have not yet played a land this turn.
You must play the cards as you resolve the last ability. You can’t wait and play them later.
You may play a land this way only during your own turn and only if you have not yet played a land this turn.
You must play the cards as you resolve the last ability. You can’t wait and play them later.
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