斗技场
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斗技场


:横置由你操控的目标生物,与由对手选择、且由其操控的目标生物。 这两个生物各向对方造成等同于本身力量的伤害。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In multiplayer games, you can choose a different opposing player each time it the ability is activated.
The power of the creatures when the effect resolves is used to determine how much damage is done.
Either or both creatures can be tapped prior to using the ability and it still works.
If either target is illegal at the time the ability resolves (whether because it has left the battlefield, because it has gained Shroud or Protection, or for any other reason), the ability taps the remaining target, but no damage is dealt. If both targets are illegal, the ability doesn’t resolve.
In multiplayer games, you can choose a different opposing player each time it the ability is activated.
The power of the creatures when the effect resolves is used to determine how much damage is done.
Either or both creatures can be tapped prior to using the ability and it still works.
If either target is illegal at the time the ability resolves (whether because it has left the battlefield, because it has gained Shroud or Protection, or for any other reason), the ability taps the remaining target, but no damage is dealt. If both targets are illegal, the ability doesn’t resolve.
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