Épopée d'Urza (Mystery Booster 2)
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Épopée d'Urza

Terrain-enchantement : Épopée d'Urza

(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.)
I — L'Épopée d'Urza acquiert « : Ajoutez . »
II — L'Épopée d'Urza acquiert « , : Créez un jeton de créature-artefact 0/0 incolore Construction avec "Cette créature gagne +1/+1 pour chaque artefact que vous contrôlez." »
III — Cherchez dans votre bibliothèque une carte d'artefact avec un coût de mana de ou , mettez-la sur le champ de bataille, puis mélangez.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
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