Manœuvre acrobatique
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Manœuvre acrobatique

Éphémère

Exilez une créature ciblée que vous contrôlez, puis renvoyez cette carte sur le champ de bataille sous le contrôle de son propriétaire.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

After the creature returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had before it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
If a creature token is exiled this way, it will cease to exist and won't return to the battlefield.
After the creature returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had before it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.
If a creature token is exiled this way, it will cease to exist and won't return to the battlefield.
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0.09€

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