Commando di Zada (Mystery Booster)
Commando di Zada back
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Commando di Zada

Creatura — Alleato Arciere Goblin

Attacco improvviso
Coorte — , TAPpa un Alleato STAPpato che controlli: Il Commando di Zada infligge 1 danno a un avversario bersaglio.

2/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use [the tap symbol].)
To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use [the tap symbol].)
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