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素早い蹴り

インスタント

あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー1体を対象とする。ターン終了時まで、その前者は+1/+0の修整を受ける。その前者はその後者と格闘を行う。(それぞれはもう一方に自身のパワーに等しい点数のダメージを与える。)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
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