standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
Rulings
If just the creature you control is an illegal target when Swift Kick tries to resolve, it won’t get +1/+0 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+0 until end of turn.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
If either target is an illegal target when Swift Kick tries to resolve, neither creature will deal or be dealt damage.
You can’t cast Swift Kick unless you target both a creature you control and a creature you don’t control.
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