Charme des Riveteurs
Éphémère
Choisissez l'un —
• Un adversaire ciblé sacrifie une créature ou un planeswalker qu'il contrôle avec la valeur de mana la plus élevée parmi les créatures et les planeswalkers qu'il contrôle.
• Exilez les trois cartes du dessus de votre bibliothèque. Jusqu'à votre prochaine étape de fin, vous pouvez jouer ces cartes.
• Exilez le cimetière d'un joueur ciblé.
• Un adversaire ciblé sacrifie une créature ou un planeswalker qu'il contrôle avec la valeur de mana la plus élevée parmi les créatures et les planeswalkers qu'il contrôle.
• Exilez les trois cartes du dessus de votre bibliothèque. Jusqu'à votre prochaine étape de fin, vous pouvez jouer ces cartes.
• Exilez le cimetière d'un joueur ciblé.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For Riveteers Charm's first mode, if the target opponent controls more than one creature or planeswalker with the highest mana value among creatures and planeswalkers they control, that player chooses which one to sacrifice as Riveteers Charm resolves.
For the second mode, you must pay all costs and follow all normal timing rules for cards played this way. For example, you may play lands this way only during your main phase while no spells or abilities are on the stack and only if you haven't played a land yet this turn.
For the second mode, you must pay all costs and follow all normal timing rules for cards played this way. For example, you may play lands this way only during your main phase while no spells or abilities are on the stack and only if you haven't played a land yet this turn.
Rulings
For Riveteers Charm's first mode, if the target opponent controls more than one creature or planeswalker with the highest mana value among creatures and planeswalkers they control, that player chooses which one to sacrifice as Riveteers Charm resolves.
For the second mode, you must pay all costs and follow all normal timing rules for cards played this way. For example, you may play lands this way only during your main phase while no spells or abilities are on the stack and only if you haven't played a land yet this turn.
For the second mode, you must pay all costs and follow all normal timing rules for cards played this way. For example, you may play lands this way only during your main phase while no spells or abilities are on the stack and only if you haven't played a land yet this turn.
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