Mecanotitã Combustível
Mecanotitã Combustível back
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Mecanotitã Combustível

Criatura Artefato — Constructo

Iniciativa
Quando Mecanotitã Combustível entra no campo de batalha, o oponente alvo pode fazer com que você compre três cards. Se o jogador não fizer isso, coloque os três cards do topo de seu grimório em seu cemitério. Em seguida, Mecanotitã Combustível causa àquele jogador uma quantidade de dano igual ao custo de mana convertido daqueles cards.

6/6
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
If any of the cards put into your graveyard have in their mana cost, X is considered to be 0.
If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
If any of the cards put into your graveyard have in their mana cost, X is considered to be 0.
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Côte
0.49€

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