Carcasse mécanique combustible (Modern Horizons 3 Commander)
Carcasse mécanique combustible back
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Carcasse mécanique combustible

Créature-artefact : construction

Initiative
Quand la Carcasse mécanique combustible arrive sur le champ de bataille, un adversaire ciblé peut vous faire piocher trois cartes. Si le joueur ne le fait pas, vous meulez trois cartes, puis la Carcasse mécanique combustible inflige à ce joueur un nombre de blessures égal à la valeur de mana totale de ces cartes.

6/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
If any of the cards put into your graveyard have in their mana cost, X is considered to be 0.
If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
If any of the cards put into your graveyard have in their mana cost, X is considered to be 0.
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0.36€

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