standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The control-change effect from ability granted by Sorin’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Sorin or a Vampire whose ability was activated leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
If the chosen target is an illegal target by the time Sorin’s second ability tries to resolve, the ability doesn’t resolve. You won’t gain 4 life.
If the chosen target is an illegal target by the time Sorin’s second ability tries to resolve, the ability doesn’t resolve. You won’t gain 4 life.
Rulings
The control-change effect from ability granted by Sorin’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Sorin or a Vampire whose ability was activated leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
If the chosen target is an illegal target by the time Sorin’s second ability tries to resolve, the ability doesn’t resolve. You won’t gain 4 life.
If the chosen target is an illegal target by the time Sorin’s second ability tries to resolve, the ability doesn’t resolve. You won’t gain 4 life.
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