standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The sacrificed creature’s last known existence on the battlefield is checked to determine its power.
Players can respond only once Thud has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast Thud; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
Players can respond only once Thud has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast Thud; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
Rulings
The sacrificed creature’s last known existence on the battlefield is checked to determine its power.
Players can respond only once Thud has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast Thud; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
Players can respond only once Thud has been cast and all its costs have been paid. No one can try to destroy the creature you sacrificed to prevent you from casting this spell.
You must sacrifice exactly one creature to cast Thud; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?