窮地の主 (Magic 2015)
窮地の主 back
Clique pour retourner la carte
窮地の主

クリーチャー — スフィンクス

飛行
窮地の主がプレイヤー1人に戦闘ダメージを与えるたび、あなたの手札にあるカードを1枚選ぶ。そのプレイヤーは、選んだカードの点数で見たマナ・コストが4よりも大きいかどうかを宣言する。それが間違っていたなら、あなたはそのカードをマナ・コストを支払うことなく唱えてもよい。

4/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To choose a card in your hand, clearly separate it from the rest of your hand without revealing it.
If the card has in its mana cost, X is 0.
You cast the card in your hand as part of the resolution of the triggered ability. Timing restrictions based on the card’s type (such as creature or sorcery) are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
If you don’t cast the card, either because the player guessed right or because you choose not to cast it, you don’t have to reveal it. Your opponent won’t know the reason you didn’t cast the card.
Although you may choose a land card in your hand, you won’t be able to play it even if the player guessed wrong.
If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. Notably, you can’t cast a card with bestow as an Aura this way. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
If the card is a split card, its converted mana cost is determined by the combined mana cost of its two halves. If the player guesses wrong and you cast a split card this way, you may cast either half (or both halves if the card has fuse), no matter what its converted mana cost is.
To choose a card in your hand, clearly separate it from the rest of your hand without revealing it.
If the card has in its mana cost, X is 0.
You cast the card in your hand as part of the resolution of the triggered ability. Timing restrictions based on the card’s type (such as creature or sorcery) are ignored. Other restrictions, such as “Cast [this card] only during combat,” are not.
If you don’t cast the card, either because the player guessed right or because you choose not to cast it, you don’t have to reveal it. Your opponent won’t know the reason you didn’t cast the card.
Although you may choose a land card in your hand, you won’t be able to play it even if the player guessed wrong.
If you cast a card “without paying its mana cost,” you can’t pay any alternative costs. Notably, you can’t cast a card with bestow as an Aura this way. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
If the card is a split card, its converted mana cost is determined by the combined mana cost of its two halves. If the player guesses wrong and you cast a split card this way, you may cast either half (or both halves if the card has fuse), no matter what its converted mana cost is.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.31€

Réimpressions

Cartes liées

Liens
Les tags MCT