standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If paying the activation cost of the ability includes sacrificing Kurkesh, the ability won’t be copied. At the time the ability is considered activated (after all costs are paid), Kurkesh is no longer on the battlefield.
If the ability has in its cost, the value of X is copied.
The copy will have the same targets as the ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the ability is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
A mana ability is an ability that (1) could put mana into a player’s mana pool when it resolves, (2) isn’t a loyalty ability, and (3) doesn’t target.
Activated abilities are written in the form “Cost: Effect.” Some keywords are activated abilities and will have colons in their reminder texts.
If the ability has in its cost, the value of X is copied.
The copy will have the same targets as the ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the ability is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
A mana ability is an ability that (1) could put mana into a player’s mana pool when it resolves, (2) isn’t a loyalty ability, and (3) doesn’t target.
Activated abilities are written in the form “Cost: Effect.” Some keywords are activated abilities and will have colons in their reminder texts.
Rulings
If paying the activation cost of the ability includes sacrificing Kurkesh, the ability won’t be copied. At the time the ability is considered activated (after all costs are paid), Kurkesh is no longer on the battlefield.
If the ability has in its cost, the value of X is copied.
The copy will have the same targets as the ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the ability is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
A mana ability is an ability that (1) could put mana into a player’s mana pool when it resolves, (2) isn’t a loyalty ability, and (3) doesn’t target.
Activated abilities are written in the form “Cost: Effect.” Some keywords are activated abilities and will have colons in their reminder texts.
If the ability has in its cost, the value of X is copied.
The copy will have the same targets as the ability it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the ability is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
A mana ability is an ability that (1) could put mana into a player’s mana pool when it resolves, (2) isn’t a loyalty ability, and (3) doesn’t target.
Activated abilities are written in the form “Cost: Effect.” Some keywords are activated abilities and will have colons in their reminder texts.
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