standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Guardians’ Pledge only gives a bonus to white creatures you control when it resolves. Creatures that enter the battlefield later in the turn and nonwhite creatures that become white later in the turn will not get the bonus.
If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.
If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.
Rulings
Guardians’ Pledge only gives a bonus to white creatures you control when it resolves. Creatures that enter the battlefield later in the turn and nonwhite creatures that become white later in the turn will not get the bonus.
If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.
If a white creature that gets the bonus stops being white later in the turn, it will continue to get +2/+2 until end of turn.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?