Twincast (Magic 2010)
Twincast back
Clique pour retourner la carte
Twincast

Instant

Copy target instant or sorcery spell. You may choose new targets for the copy.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
_alt_flag_ru
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Twincast copies any text spliced onto the targeted spell, but you can’t splice additional text onto the copy.
You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs paid for the targeted spell are copied as though those same costs were paid for the copy too.
As Twincast resolves, it creates a copy of a spell. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
If the copy says that it affects “you,” it affects the controller of the copy, not the controller of the original spell. Similarly, if the copy says that it affects an “opponent,” it affects an opponent of the copy’s controller, not an opponent of the original spell’s controller.
Twincast can target (and copy) any instant or sorcery spell, not just one with targets. It doesn’t matter who controls it.
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the spell Twincast copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
If the spell Twincast copies is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
Twincast copies any text spliced onto the targeted spell, but you can’t splice additional text onto the copy.
You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs paid for the targeted spell are copied as though those same costs were paid for the copy too.
As Twincast resolves, it creates a copy of a spell. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
If the copy says that it affects “you,” it affects the controller of the copy, not the controller of the original spell. Similarly, if the copy says that it affects an “opponent,” it affects an opponent of the copy’s controller, not an opponent of the original spell’s controller.
Twincast can target (and copy) any instant or sorcery spell, not just one with targets. It doesn’t matter who controls it.
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).
If the spell Twincast copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
If the spell Twincast copies is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
1.47€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie