Frappe fatidique d'Isildur
éphémère légendaire
(Vous ne pouvez lancer un éphémère légendaire que si vous contrôlez une créature légendaire ou un planeswalker légendaire.)
Détruisez une créature ciblée. Si son contrôleur a au moins quatre cartes en main, il exile depuis sa main un nombre de cartes égal à la différence.
Détruisez une créature ciblée. Si son contrôleur a au moins quatre cartes en main, il exile depuis sa main un nombre de cartes égal à la différence.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Isildur's Fateful Strike is the first legendary instant. It is subject to the same casting restrictions as existing legendary sorceries, as listed in the following rulings.
You can't cast a legendary instant unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary instant, losing control of your legendary creatures and planeswalkers won't affect that spell.
Other than the casting restriction, the legendary supertype on an instant carries no additional rules. You may cast any number of legendary instants in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).
You can't cast a legendary instant unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary instant, losing control of your legendary creatures and planeswalkers won't affect that spell.
Other than the casting restriction, the legendary supertype on an instant carries no additional rules. You may cast any number of legendary instants in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).
Rulings
Isildur's Fateful Strike is the first legendary instant. It is subject to the same casting restrictions as existing legendary sorceries, as listed in the following rulings.
You can't cast a legendary instant unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary instant, losing control of your legendary creatures and planeswalkers won't affect that spell.
Other than the casting restriction, the legendary supertype on an instant carries no additional rules. You may cast any number of legendary instants in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).
You can't cast a legendary instant unless you control a legendary creature or a legendary planeswalker. Once you begin to cast a legendary instant, losing control of your legendary creatures and planeswalkers won't affect that spell.
Other than the casting restriction, the legendary supertype on an instant carries no additional rules. You may cast any number of legendary instants in a turn, and your deck may contain any number of legendary cards (but no more than four of any with the same name).
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?