Fiamme del Monte Fato

Incantesimo Leggendario

Quando le Fiamme del Monte Fato entrano nel campo di battaglia, infliggono 2 danni a una creatura bersaglio controllata da un avversario. Distruggi tutti gli Equipaggiamenti assegnati a quella creatura.
: Esilia la prima carta del tuo grimorio. Puoi giocare quella carta in questo turno. Quando giochi una carta in questo modo, le Fiamme del Monte Fato infliggono 2 danni a ogni giocatore.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
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