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Rulings
Do not eat the delicious cards. No, not even for second breakfast.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Lembas, an artifact card with the Food subtype, to activate the last ability of Bill the Pony.
You don't choose a target for Nimble Hobbit's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice a Food or pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Lembas, an artifact card with the Food subtype, to activate the last ability of Bill the Pony.
You don't choose a target for Nimble Hobbit's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice a Food or pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Rulings
Do not eat the delicious cards. No, not even for second breakfast.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Lembas, an artifact card with the Food subtype, to activate the last ability of Bill the Pony.
You don't choose a target for Nimble Hobbit's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice a Food or pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Lembas, an artifact card with the Food subtype, to activate the last ability of Bill the Pony.
You don't choose a target for Nimble Hobbit's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you sacrifice a Food or pay this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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