寶石洞穴

傳奇地

如果你的起手牌中包含了寶石洞穴,且你不是先手玩家,則你可以讓寶石洞穴在戰場上來開始遊戲,且上面有一個運氣指示物。如果你如此作,則從你手上放逐一張牌。
:加。如果寶石洞穴上有運氣指示物,則改為加一點任意顏色的魔法力。
Drapeau anglais
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Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
If multiple Gemstone Caverns are put onto the battlefield under a single player’s control before the game begins, the “legend rule” won’t put the extras into that player’s graveyard until just before the starting player gets priority during the game’s first upkeep step. There’s no opportunity to tap the extras for mana.
A player’s “opening hand” is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player’s opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
If multiple Gemstone Caverns are put onto the battlefield under a single player’s control before the game begins, the “legend rule” won’t put the extras into that player’s graveyard until just before the starting player gets priority during the game’s first upkeep step. There’s no opportunity to tap the extras for mana.
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