Pulsazione Dispersiva
Istantaneo
Neutralizza una magia bersaglio. Scontrati con un avversario. Se vinci, all'inizio della tua prossima fase principale, puoi aggiungere alla tua riserva di mana, dove X è il costo di mana convertito di quella magia. (Ogni giocatore che si scontra rivela la prima carta del suo grimorio, poi la mette in cima o in fondo. Un giocatore vince se la sua carta aveva un costo di mana convertito maggiore.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You can’t add just some of the mana to your mana pool. You either add all the mana to your mana pool or none of it.
You decide whether or not to add that much to your mana pool as the delayed triggered ability resolves at the beginning of your next main phase. You don’t decide before then.
You decide whether or not to add that much to your mana pool as the delayed triggered ability resolves at the beginning of your next main phase. You don’t decide before then.
Rulings
You can’t add just some of the mana to your mana pool. You either add all the mana to your mana pool or none of it.
You decide whether or not to add that much to your mana pool as the delayed triggered ability resolves at the beginning of your next main phase. You don’t decide before then.
You decide whether or not to add that much to your mana pool as the delayed triggered ability resolves at the beginning of your next main phase. You don’t decide before then.
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