Entramado de Saheeli // Ráptor de elaboración exquisita
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Artefacto // Criatura artefacto — Dinosaurio
Cuando el Entramado de Saheeli entre al campo de batalla, puedes descartar una carta. Si lo haces, roba dos cartas.
Elaborar con uno o más Dinosaurios . (, exiliar este artefacto, exiliar uno o más Dinosaurios que controlas y/o cartas de Dinosaurio de tu cementerio: Regresa esta carta transformada bajo el control de su propietario. Activa la habilidad de elaborar solo como un conjuro.) // La fuerza del Ráptor de elaboración exquisita es igual a la fuerza total de las cartas exiliadas usadas para elaborarlo.
Elaborar con uno o más Dinosaurios . (, exiliar este artefacto, exiliar uno o más Dinosaurios que controlas y/o cartas de Dinosaurio de tu cementerio: Regresa esta carta transformada bajo el control de su propietario. Activa la habilidad de elaborar solo como un conjuro.) // La fuerza del Ráptor de elaboración exquisita es igual a la fuerza total de las cartas exiliadas usadas para elaborarlo.
*/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
Rulings
If any of the exiled cards has a characteristic-defining ability that defines its power, that ability will apply. For example, if you somehow used Souls of the Lost to craft Mastercraft Raptor (perhaps because it became a copy of a Dinosaur), its power while in exile is equal to the number of permanent cards in your graveyard, and Mastercraft Raptor's power will change as the number of permanent cards in your graveyard changes. If the characteristic-defining ability can't be applied, then use 0.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
Craft abilities are activated abilities with costs that have a mana component as well as an additional "materials" component.
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