Vipère annelâme

Créature — serpent

, , sacrifiez la Vipère annelâme : Renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière avec un marqueur « fatalité » sur elle. N'activez que lorsque vous pourriez lancer un rituel. (Si une créature avec un marqueur « fatalité » sur elle devait mourir, exilez-la à la place.)

2/3
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Because you choose the target of Soulcoil Viper's ability before you pay the cost of sacrificing it, Soulcoil Viper can't be the target of its own ability.
Multiple finality counters on a single permanent are redundant.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
Because you choose the target of Soulcoil Viper's ability before you pay the cost of sacrificing it, Soulcoil Viper can't be the target of its own ability.
Multiple finality counters on a single permanent are redundant.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would go to a graveyard from the battlefield, exile it instead.
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