析米克威權

結界

:在目標由你操控的生物上放置一個+1/+1指示物。
每當在一個由你操控的生物上放置一個或數個+1/+1指示物時,在析米克威權上放置等量的生長指示物。
在你的維持開始時,若析米克威權上有二十個或更多生長指示物,則你贏得這盤遊戲。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the last ability does trigger, but Simic Ascendancy leaves the battlefield, use the number of counters it had on it immediately before it left the battlefield to determine whether you win the game.
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
If Simic Ascendancy doesn’t have twenty or more growth counters on it as your upkeep begins, its last ability won’t trigger. You can’t take any actions during your turn before your upkeep begins.
If the last ability does trigger, but counters are removed from Simic Ascendancy so it has fewer than twenty remaining on it, you won’t win the game.
If the last ability does trigger, but Simic Ascendancy leaves the battlefield, use the number of counters it had on it immediately before it left the battlefield to determine whether you win the game.
An ability that triggers when counters are put on a permanent will trigger if that permanent somehow enters the battlefield with those counters.
If Simic Ascendancy doesn’t have twenty or more growth counters on it as your upkeep begins, its last ability won’t trigger. You can’t take any actions during your turn before your upkeep begins.
If the last ability does trigger, but counters are removed from Simic Ascendancy so it has fewer than twenty remaining on it, you won’t win the game.
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