正義の戦乙女 (Kaldheim)
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正義の戦乙女

クリーチャー — 天使・クレリック

飛行
天使やクレリックのうちこれでない1体があなたのコントロール下で戦場に出るたび、あなたはそのクリーチャーのタフネスに等しい点数のライフを得る。
あなたのライフ総量が初期ライフ総量よりも7点以上多いかぎり、あなたがコントロールしているすべてのクリーチャーは+2/+2の修整を受ける。

2/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Righteous Valkyrie leaves the battlefield that turn.
The amount of life you gain is equal to the Angel or Cleric’s toughness as the triggered ability resolves. If the Angel or Cleric is no longer on the battlefield at that time, use its toughness from when it was last on the battlefield.
Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to creatures you control may become lethal if Righteous Valkyrie leaves the battlefield that turn.
The amount of life you gain is equal to the Angel or Cleric’s toughness as the triggered ability resolves. If the Angel or Cleric is no longer on the battlefield at that time, use its toughness from when it was last on the battlefield.
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