Возвращение с Приливом (Kaldheim)
Возвращение с Приливом back
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Возвращение с Приливом

Волшебство

Верните целевую карту существа из вашего кладбища на поле битвы. Если это Эльф, создайте две фишки существа 1/1 зеленый Эльф Воин.
Пророчество (Во время вашего хода вы можете заплатить и изгнать эту карту из вашей руки рубашкой вверх. Разыграйте ее во время одного из последующих ходов за ее стоимость Пророчества.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
You check if the creature is an Elf once it’s on the battlefield. You’ll create tokens if it is, even if the card in the graveyard wasn’t an Elf card.
Players can’t take any actions in between the card returning to the battlefield and Elf Warrior tokens being created.
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
You check if the creature is an Elf once it’s on the battlefield. You’ll create tokens if it is, even if the card in the graveyard wasn’t an Elf card.
Players can’t take any actions in between the card returning to the battlefield and Elf Warrior tokens being created.
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
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