Aspirante à un nom-de-guerre
Aspirante à un nom-de-guerre back
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Aspirante à un nom-de-guerre

Créature : humain et guerrier

Saccage — L'Aspirante à un nom-de-guerre arrive sur le champ de bataille avec un marqueur +1/+1 sur elle si vous avez attaqué avec une créature ce tour-ci.
L'Aspirante à un nom-de-guerre ne peut pas être bloquée par les créatures avec une force inférieure ou égale à 1.

2/1
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
Once a creature legally blocks War-Name Aspirant, changing that creature’s power to 1 or less won’t change or undo that block.
Raid abilities care only that you attacked with a creature. It doesn’t matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn’t have to still be on the battlefield. Similarly, the player or planeswalker it attacked doesn’t have to still be in the game or on the battlefield, respectively.
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0.03€

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