ジェスの盗人 (Iconic Masters)
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ジェスの盗人

クリーチャー — 人間・ならず者

果敢(あなたがクリーチャーでない呪文を唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)
ジェスの盗人がプレイヤー1人に戦闘ダメージを与えるたび、カードを1枚引く。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
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