standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Heroes' Bane's power is less than 0 when its second ability resolves, X is considered to be 0.
The value of X is determined using the power of Heroes' Bane when the ability resolves.
The value of X is determined using the power of Heroes' Bane when the ability resolves.
Rulings
If Heroes' Bane's power is less than 0 when its second ability resolves, X is considered to be 0.
The value of X is determined using the power of Heroes' Bane when the ability resolves.
The value of X is determined using the power of Heroes' Bane when the ability resolves.
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