Nissa, mage de genèse
Planeswalker : Nissa
+2 : Dégagez jusqu'à deux créatures ciblées et jusqu'à deux terrains ciblés.
-3 : La créature ciblée gagne +5/+5 jusqu'à la fin du tour.
-10 : Regardez les dix cartes du dessus de votre bibliothèque. Vous pouvez mettre sur le champ de bataille n'importe quel nombre de cartes de créature et/ou de terrain parmi elles. Mettez le reste au-dessous de votre bibliothèque dans un ordre aléatoire.
-3 : La créature ciblée gagne +5/+5 jusqu'à la fin du tour.
-10 : Regardez les dix cartes du dessus de votre bibliothèque. Vous pouvez mettre sur le champ de bataille n'importe quel nombre de cartes de créature et/ou de terrain parmi elles. Mettez le reste au-dessous de votre bibliothèque dans un ordre aléatoire.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You can activate Nissa’s first ability with fewer than four targets. For example, you could target one creature and two lands, or no creatures and two lands. You could even choose no targets at all.
While resolving Nissa’s last ability, all creatures and lands put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
While resolving Nissa’s last ability, all creatures and lands put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
Rulings
You can activate Nissa’s first ability with fewer than four targets. For example, you could target one creature and two lands, or no creatures and two lands. You could even choose no targets at all.
While resolving Nissa’s last ability, all creatures and lands put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
While resolving Nissa’s last ability, all creatures and lands put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other.
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