오케트라의 마지막 자비 (Hour of Devastation)
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오케트라의 마지막 자비

집중마법

당신의 생명 총점은 게임 시작시의 생명 총점과 같아진다. 당신이 조종하는 대지들은 당신의 다음 언탭단에 언탭되지 않는다.
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Drapeau chinois
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

For your life total to become your starting life total (normally 20), you gain or lose the appropriate amount of life. For example, if your life total is 4 when Oketra’s Last Mercy resolves, it will cause you to gain 16 life; alternatively, if your life total is 25 when it resolves, it will cause you to lose 5 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
No lands that you control will untap during your next untap step, even lands that aren’t tapped as this spell resolves. This includes lands that enter the battlefield after this spell resolves.
In a Two-Headed Giant game, Oketra’s Last Mercy causes the team’s life total to become the team’s starting life total (normally 30), but only you actually gain or lose life.
If more than one spell says that lands you control don’t untap during your next untap step, the effects will all wear off during that untap step. You’ll untap lands you control during your untap step after that one.
For your life total to become your starting life total (normally 20), you gain or lose the appropriate amount of life. For example, if your life total is 4 when Oketra’s Last Mercy resolves, it will cause you to gain 16 life; alternatively, if your life total is 25 when it resolves, it will cause you to lose 5 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
No lands that you control will untap during your next untap step, even lands that aren’t tapped as this spell resolves. This includes lands that enter the battlefield after this spell resolves.
In a Two-Headed Giant game, Oketra’s Last Mercy causes the team’s life total to become the team’s starting life total (normally 30), but only you actually gain or lose life.
If more than one spell says that lands you control don’t untap during your next untap step, the effects will all wear off during that untap step. You’ll untap lands you control during your untap step after that one.
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