威嚴萬獸王 (Hour of Devastation)
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威嚴萬獸王

生物~蓋美拉

威嚴萬獸王的力量與防禦力各等同於由你操控的生物數量之兩倍。
在每次戰鬥開始時,若某個由你操控的生物具有飛行異能,則威嚴萬獸王獲得飛行異能直到回合結束;且先攻、連擊、死觸、敏捷、辟邪、不滅、繫命、威懾、延勢、踐踏與警戒異能亦比照辦理。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Majestic Myriarch’s second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
Majestic Myriarch’s second ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities.
If a creature gains one of the listed abilities before Majestic Mryiarch’s triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, Majestic Myriarch will gain that ability.
Majestic Myriarch’s first ability applies in all zones. While it’s on the battlefield, it counts itself, so it’ll be at least 2/2.
Multiple instances of any of the abilities Majestic Myriarch can gain are redundant.
Which abilities Majestic Myriarch gains is determined as the ability resolves. They won’t change even if every other creature that has the abilities leaves the battlefield or if creatures enter the battlefield or gain abilities.
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