Sangvapeur bouillonnant
Sangvapeur bouillonnant back
Clique pour retourner la carte
Sangvapeur bouillonnant

Créature : élémental

À chaque fois que vous lancez un sort rouge, si le Sangvapeur bouillonnant a moins de trois marqueurs +1/+1 sur lui, mettez un marqueur +1/+1 sur le Sangvapeur bouillonnant.
Retirez trois marqueurs +1/+1 du Sangvapeur bouillonnant : Ajoutez .

1/1
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.40€

Réimpressions

Cartes liées

Liens
Les tags MCT

Ramp