Abweisender Geist (Game Night: Free-for-All)
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Abweisender Geist

Kreatur — Geist, Kleriker

Wenn der Abweisende Geist ins Spiel kommt, können bis zu deinem nächsten Zug Kreaturen weder dich noch einen Planeswalker, den du kontrollierst, angreifen, es sei denn, ihr Beherrscher bezahlt für jede dieser Kreaturen.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

While Forbidding Spirit’s effect is in effect, your opponents can choose not to pay to attack with a creature that attacks “if able.” If there’s no other player or planeswalker to attack, that creature simply doesn’t attack.
Because it doesn’t modify the characteristics of creatures, Forbidding Spirit’s triggered ability can affect creatures that enter the battlefield after that ability resolves.
In a Two-Headed Giant game, creatures can attack your teammate and planeswalkers your teammate controls without requiring a mana payment.
Forbidding Spirit’s effect continues until your next turn even if Forbidding Spirit leaves the battlefield before then.
While Forbidding Spirit’s effect is in effect, your opponents can choose not to pay to attack with a creature that attacks “if able.” If there’s no other player or planeswalker to attack, that creature simply doesn’t attack.
Because it doesn’t modify the characteristics of creatures, Forbidding Spirit’s triggered ability can affect creatures that enter the battlefield after that ability resolves.
In a Two-Headed Giant game, creatures can attack your teammate and planeswalkers your teammate controls without requiring a mana payment.
Forbidding Spirit’s effect continues until your next turn even if Forbidding Spirit leaves the battlefield before then.
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