Charme de Gruul
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Charme de Gruul

Éphémère

Choisissez l'un — Les créatures sans le vol ne peuvent pas bloquer ce tour-ci ; ou acquérez le contrôle de tous les permanents que vous possédez ; ou le Charme de Gruul inflige 3 blessures à chaque créature avec le vol.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A token is owned by the player under whose control it entered the battlefield.
If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter the battlefield after Gruul Charm resolves.
If you choose the second mode, Gruul Charm’s effect will override any other control-changing effects on those permanents.
A token is owned by the player under whose control it entered the battlefield.
If you choose the first mode, no creature without flying will be able to block that turn, including creatures that lose flying and creatures without flying that enter the battlefield after Gruul Charm resolves.
If you choose the second mode, Gruul Charm’s effect will override any other control-changing effects on those permanents.
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0.34€

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