Yasova Garra de Dragão
Criatura Lendária — Humano Guerreiro
Atropelar
No começo do combate no seu turno, você pode pagar . Se fizer isso, ganhe o controle da criatura alvo que um oponente controla com o poder menor do que o de Yasova Garra de Dragão até o final do turno, desvire aquela criatura e ela ganha ímpeto até o final do turno.
No começo do combate no seu turno, você pode pagar . Se fizer isso, ganhe o controle da criatura alvo que um oponente controla com o poder menor do que o de Yasova Garra de Dragão até o final do turno, desvire aquela criatura e ela ganha ímpeto até o final do turno.
4/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The powers of the target creature and Yasova Dragonclaw are checked as you put the ability on the stack and again as the ability resolves. Once the ability resolves, it doesn’t matter what happens to either creature’s power.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Rulings
The powers of the target creature and Yasova Dragonclaw are checked as you put the ability on the stack and again as the ability resolves. Once the ability resolves, it doesn’t matter what happens to either creature’s power.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
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