Ramos, Dragão Mecânico
Criatura Artefato Lendária — Dragão
Voar
Toda vez que você conjurar uma mágica, coloque um marcador +1/+1 em Ramos, Dragão Mecânico, para cada uma das cores daquela mágica.
Remova cinco marcadores +1/+1 de Ramos: Adicione a sua reserva de mana. Ative esta habilidade apenas uma vez a cada turno.
Toda vez que você conjurar uma mágica, coloque um marcador +1/+1 em Ramos, Dragão Mecânico, para cada uma das cores daquela mágica.
Remova cinco marcadores +1/+1 de Ramos: Adicione a sua reserva de mana. Ative esta habilidade apenas uma vez a cada turno.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Ramos’s triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered. If that spell is countered, use its last known information to determine what colors it was.
Ramos’s triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
Ramos’s triggered ability doesn’t trigger until you’ve finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there’s no way to add counters with a spell and pay for that spell with the newly-added counters.
If you cast a colorless spell, Ramos’s triggered ability triggers, but it won’t get any +1/+1 counters.
Ramos’s triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
Ramos’s triggered ability doesn’t trigger until you’ve finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there’s no way to add counters with a spell and pay for that spell with the newly-added counters.
If you cast a colorless spell, Ramos’s triggered ability triggers, but it won’t get any +1/+1 counters.
Rulings
Ramos’s triggered ability resolves before the spell that caused it to trigger. The ability will resolve even if that spell is countered. If that spell is countered, use its last known information to determine what colors it was.
Ramos’s triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
Ramos’s triggered ability doesn’t trigger until you’ve finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there’s no way to add counters with a spell and pay for that spell with the newly-added counters.
If you cast a colorless spell, Ramos’s triggered ability triggers, but it won’t get any +1/+1 counters.
Ramos’s triggered ability counts the number of colors a spell has (from zero to five), not how many colored mana symbols are there in its mana cost or how many colors of mana you spent.
Ramos’s triggered ability doesn’t trigger until you’ve finished casting a spell, including paying all of its costs. If Ramos has fewer than five +1/+1 counters on it, there’s no way to add counters with a spell and pay for that spell with the newly-added counters.
If you cast a colorless spell, Ramos’s triggered ability triggers, but it won’t get any +1/+1 counters.
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