Arconte dell'Assoluzione
Creatura — Arconte
Volare
Protezione dal bianco (Questa creatura non può essere bloccata, bersagliata, non le può essere inflitto danno, né può essere incantata o equipaggiata da nulla di bianco.)
Le creature non possono attaccare te o un planeswalker che controlli a meno che il loro controllore non paghi per ognuna di quelle creature.
Protezione dal bianco (Questa creatura non può essere bloccata, bersagliata, non le può essere inflitto danno, né può essere incantata o equipaggiata da nulla di bianco.)
Le creature non possono attaccare te o un planeswalker che controlli a meno che il loro controllore non paghi per ognuna di quelle creature.
3/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
In a Two-Headed Giant game, creatures can attack your teammate and planeswalkers your teammate controls without requiring a mana payment.
Your opponents can choose not to pay to attack with a creature that attacks “if able.” If there's no other player or planeswalker to attack, that creature simply doesn't attack.
Your opponents can choose not to pay to attack with a creature that attacks “if able.” If there's no other player or planeswalker to attack, that creature simply doesn't attack.
Rulings
In a Two-Headed Giant game, creatures can attack your teammate and planeswalkers your teammate controls without requiring a mana payment.
Your opponents can choose not to pay to attack with a creature that attacks “if able.” If there's no other player or planeswalker to attack, that creature simply doesn't attack.
Your opponents can choose not to pay to attack with a creature that attacks “if able.” If there's no other player or planeswalker to attack, that creature simply doesn't attack.
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