Commandant de Hivermoor
Créature : humain et chevalier
Contact mortel
L'endurance du Commandant de Hivermoor est égale au nombre de chevaliers que vous contrôlez.
À chaque fois que le Commandant de Hivermoor attaque, un autre chevalier ciblé que vous contrôlez acquiert l'indestructible jusqu'à la fin du tour. (Les blessures et les effets qui disent « détruisez » ne le détruisent pas.)
L'endurance du Commandant de Hivermoor est égale au nombre de chevaliers que vous contrôlez.
À chaque fois que le Commandant de Hivermoor attaque, un autre chevalier ciblé que vous contrôlez acquiert l'indestructible jusqu'à la fin du tour. (Les blessures et les effets qui disent « détruisez » ne le détruisent pas.)
2/*
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The ability that defines Wintermoor Commander's toughness works in all zones, not just the battlefield.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.
As long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.
As long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.
Rulings
The ability that defines Wintermoor Commander's toughness works in all zones, not just the battlefield.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.
As long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Wintermoor Commander may become lethal if Knights you control leave the battlefield during that turn.
As long as Wintermoor Commander is on the battlefield, its ability will count itself, so it'll be at least 2/1.
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