Spellbinder
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Spellbinder

Artifact — Equipment

Imprint — When Spellbinder enters the battlefield, you may exile an instant card from your hand.
Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Spellbinder’s second ability allows you to create a copy of the imprinted instant card in the Exile zone (that’s where the imprinted instant card is) and then cast it without paying its mana cost.
You don’t pay the spell’s mana cost. If the spell has X in its mana cost, X is 0. You do pay any additional costs for that spell. You can’t use any alternative costs.
Spellbinder imprints a card only once, when it enters the battlefield. Attaching Spellbinder to a creature doesn’t trigger its enters-the-battlefield ability.
If the copied card is a split card, you choose which one side of it to cast, but you can’t cast both sides. You can choose the other side later in the game, though.
The creation of the copy and then the casting of the copy are both optional.
Spellbinder’s second ability allows you to create a copy of the imprinted instant card in the Exile zone (that’s where the imprinted instant card is) and then cast it without paying its mana cost.
You don’t pay the spell’s mana cost. If the spell has X in its mana cost, X is 0. You do pay any additional costs for that spell. You can’t use any alternative costs.
Spellbinder imprints a card only once, when it enters the battlefield. Attaching Spellbinder to a creature doesn’t trigger its enters-the-battlefield ability.
If the copied card is a split card, you choose which one side of it to cast, but you can’t cast both sides. You can choose the other side later in the game, though.
The creation of the copy and then the casting of the copy are both optional.
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Côte
0.94€

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