静眠岛屿阿力马昔斯

传奇生物 ~巨海兽

静眠岛屿阿力马昔斯须横置进战场,且上面有五个静眠指示物。
只要阿力马昔斯上有静眠指示物,它便是地。(它不是生物。)
每当你施放咒语时,你可以从阿力马昔斯上移去一个静眠指示物。
:加

12/12
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
Arixmethes can't be played as a land.
Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
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