Mit Feuer bekämpfen
Hexerei
Bonus (Du kannst zusätzlich bezahlen, sowie du diesen Zauberspruch wirkst.)
Mit Feuer bekämpfen fügt einer Kreatur deiner Wahl 5 Schadenspunkte zu. Falls die Bonuskosten dieses Zauberspruchs bezahlt wurden, fügt er stattdessen 10 Schadenspunkte zu, deren Aufteilung auf eine beliebige Anzahl an Zielen deiner Wahl du bestimmst. (Diese Ziele können auch Spieler und Planeswalker sein.)
Mit Feuer bekämpfen fügt einer Kreatur deiner Wahl 5 Schadenspunkte zu. Falls die Bonuskosten dieses Zauberspruchs bezahlt wurden, fügt er stattdessen 10 Schadenspunkte zu, deren Aufteilung auf eine beliebige Anzahl an Zielen deiner Wahl du bestimmst. (Diese Ziele können auch Spieler und Planeswalker sein.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Fight with Fire is kicked, it can target creatures, players, and planeswalkers.
You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.
If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.
You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.
If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.
Rulings
If Fight with Fire is kicked, it can target creatures, players, and planeswalkers.
You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.
If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.
You choose how many targets Fight with Fire has and how the damage is divided as you put the spell onto the stack. Each target must receive at least 1 damage if Fight with Fire is kicked.
If some of the targets are illegal targets as Fight with Fire tries to resolve, the original division of damage still applies and the damage that would have been dealt to the illegal targets is lost.
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