隐匿巨蛇
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隐匿巨蛇

结界

每当任一对手施放咒语时,若隐匿巨蛇是结界,则隐匿巨蛇成为4/4巨蛇生物,且具有「除非防御牌手操控海岛,否则此生物不能攻击。」(它不再是结界。)
循环,弃掉此牌:抓一张牌。)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When it turns into a creature, it is no longer an enchantment.
It changes into a creature even if the spell is countered.
It triggers when the spell is cast, which means it becomes a creature before that spell resolves.
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
When it turns into a creature, it is no longer an enchantment.
It changes into a creature even if the spell is countered.
It triggers when the spell is cast, which means it becomes a creature before that spell resolves.
A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not.
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