魔力の篭手 (Dominaria Remastered)
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魔力の篭手

アーティファクト

魔力の篭手が戦場に出るに際し、色1色を選ぶ。
その選ばれた色であるすべてのクリーチャーは+1/+1の修整を受ける。
基本土地1つがその選ばれた色のマナを引き出す目的でタップされるたび、それのコントローラーは追加でその色のマナ1点を加える。
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Gauntlet of Power is somehow on the battlefield with no color chosen for its first ability, no creatures get +1/+1 and its last ability never triggers. It still won’t affect colorless creatures or basic lands tapped for colorless mana.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature of the chosen color may become lethal if Gauntlet of Power leaves the battlefield during that turn.
If Gauntlet of Power is somehow on the battlefield with no color chosen for its first ability, no creatures get +1/+1 and its last ability never triggers. It still won’t affect colorless creatures or basic lands tapped for colorless mana.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature of the chosen color may become lethal if Gauntlet of Power leaves the battlefield during that turn.
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