Geists de donjon
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Geists de donjon

Créature : esprit

Vol
Quand les Geists de donjon arrivent sur le champ de bataille, engagez une créature ciblée qu'un adversaire contrôle. Cette créature ne se dégage pas pendant l'étape de dégagement de son contrôleur tant que vous contrôlez les Geists de donjon.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
Dungeon Geists’s triggered ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and won’t untap during its controller’s untap step.
If another player gains control of Dungeon Geists, its effect expires. It won’t keep the creature from untapping anymore, even if you later regain control of Dungeon Geists.
If Dungeon Geists leaves the battlefield before its triggered ability has resolved, the target creature will be tapped, but it will be able to untap as normal.
The ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and doesn’t untap during its controller’s next untap step.
Dungeon Geists’s triggered ability can target a tapped creature. If the targeted creature is already tapped when it resolves, that creature just remains tapped and won’t untap during its controller’s untap step.
If another player gains control of Dungeon Geists, its effect expires. It won’t keep the creature from untapping anymore, even if you later regain control of Dungeon Geists.
If Dungeon Geists leaves the battlefield before its triggered ability has resolved, the target creature will be tapped, but it will be able to untap as normal.
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